

His achievements in multiple Smash titles, including Brawl, Project M, and Smash Brothers for Wii U is attributed to his deep understanding of the neutral game, uncanny fundamentals, and mental fortitude in being able to adapt, read, and outsmart his opponents. While he is not credited with inventing any “tech” for the character in particular, ChuDat quietly shaped the way Ice Climbers players approach the game in its entirety. The majority of the community actually cheers for me whenever I get a wobble.” I think other Ice Climber players get more hate for wobbling than I do, which is funny to me. “I don't mind people who hate me for wobbling. With most Ice Climber players being called out for the use of the ever-disputed infinite, dubbed “wobbling”, it is almost universally accepted in the community that ChuDat isn’t reliant merely on the technique to find success. Many of the great Ice Climbers of today, including Robert “Wobbles” Wright, Kyle “Dizzkidboogie” Athayde, and Michael “Nintendude” Brancato, had their ways paved by the old guard innovator himself. The Ice Climbers were a character few touched in fact, it was ranked 18th out of 26. If you’ve seen the Smash Brothers documentary, you are aware that ChuDat took one of, if not the most underdeveloped character at the time, and made it his own.
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The reason I succeeded as the Ice Climbers was because I was the only player using them and no one knew how to fight them, which was a huge advantage.” The idea that you have to multitask in order to be good with them was stimulating and fascinating to me. “I like the Ice Climbers because you get to control two different characters. He remained steadfast in his desire to compete and do well, and proceeded to outdo himself at most events he attended. Their comebacks revealed how much Melee had continued to evolve, and how much better players had become.Ĭhu, however, set himself apart from his alumni. When players such as Daniel “KoreanDJ” Jung and Christopher “PC Chris” Szygiel, icons along with ChuDat in the Golden Age of Melee, tried to make a return to competition, it was often short-lived or underwhelming. Chu has since experienced his biggest resurgence in the “Platinum Age,” which began when Melee earned a spot in the lineup of Evolution 2013 to the present. The succeeding years have been called the “Dark Age,” where tournament numbers waned, and Melee took a backseat to Brawl. The years of 2004 to 2008 are largely referred to as the “Golden Age”, which marked Smash’s involvement in the MLG circuit.

With tournament placings dating from early 2003, Chu has been a part of every major landmark in Melee’s history. He bounced around from Fox, Kirby, Pikachu, Young Link, and Jigglypuff before finally deciding to main Ice Climbers, and did so while shouldering the honor of his region and crew at every event he attended.Īdorning ChuDat’s accolades are over a decade’s worth of top 10 placings across multiple Smash titles. Known for being confident in his ability to compete with the best of players using a myriad of the game’s lower tiered characters, the Virginia native helped instill the regional pride that lingers in Smash’s culture to this day. ”Ī part of the first well-known “crew,” H2YL (Ha Ha You Lose), ChuDat and company represented the East Coast in crew battles, out-of-state tournaments, and rap diss tracks. Nowadays, it's hard to get into the top 8, and there's about 50 really good players out there. I played in basements, and the community was a lot smaller. Outside the game, I was never really asked for my autograph, people didn't ask to take pictures with me, there wasn't a live stream so matches were recorded and uploaded days later. “Back then, people fell for my tricks a lot more and generally weren't picking up on my habits. With a hand to the chin, a “Yayuhhzz” for the fans, and a new team, ChuDat aims to climb to new heights. While most players from his era are either retired or saw brief renaissances, Chu is still making waves in the upper levels of the current meta, and doing it more consistently than ever. Despite having one of the lengthiest careers that Melee has ever seen, a few things separate Chu from the rest of the old school pack. A mainstay in the Super Smash Brothers Melee community since its earliest days, he is a pioneer for one of the most controversial and hard to understand characters in the game. Few players have proven that they have the ability to endure and adapt in Smash-an ever-changing game since its inception-as much as Daniel “ChuDat” Rodriguez.
